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Modular Scifi Complex: Re-Light

A Re-Light of Jonathan Fredrick's "Modular Sci-Fi Season 1 Starting Bundle" pack on the UE4 marketplace. I wanted to mess around with a variety of lighting set ups and treated the level like a bunch of different individual scenes as opposed to tying them together for one cohesive level. The scene contains a stationary Sun and Skylight as well as a stationary spot light to leverage the volumetric fog. The rest of the lights are baked static lights.

The original assets were fantastic. For this scene I edited some of the lightmap properties and increased the resolution overall. Also learned a lot about volumetric lighting from this project- particularly baked voxel volumetric fog.

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